{"author_name":"vincepascoe","cat":"MiniLD","comments":[],"epoch":1374735780,"likes":1,"metadata":{"p_key":"42290","p_author":"vincepascoe","p_authorkey":"507273","p_urlkey":"77913","p_title":"day 3 focus on basics","p_cat":"MiniLD","p_event":"LD27","p_time":"1374735780","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"507273","us_name":"vincepascoe","us_username":"vincepascoe","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/Boarding-pirates-day-3.png\"><img class=\"alignnone size-medium wp-image-263448\" alt=\"Boarding pirates day 3\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/Boarding-pirates-day-3-300x225.png\" width=\"300\" height=\"225\" \/><\/a><\/p>\n <p>First a big thanks to all the guys that stream. even if our games are really different its great to see how you guys are doing it and I always learn something.<\/p>\n <p>RTS has become a big challenge for me<\/p>\n <p>worked on:<br \/>\n click to select unit\/units<br \/>\n units move to location clicked with really basic pathing.<br \/>\n canons shoot canon balls and kill your units<br \/>\n enemy ai&#8230;. they randomly move and will fire at which ever of your units is closest.<br \/>\n instead of fog of war you only &#8220;see&#8221; what your units &#8220;see&#8221; walls block units line of sight.<\/p>\n <p>not working:<br \/>\n I tried to make a click drag bounding box thing that didn&#8217;t work at all&#8230;<br \/>\n not sure if game maker was well suited for rts&#8230;<\/p>","time":"July 25th, 2013 2:03 am","title":"day 3 focus on basics"}