Day six

Well, I have incredibly basic combat going on, fog of war, win and failure conditions… a lot of the important stuff.
I don’t have enough time to really make this great – I have to work on the level graphics a lot, there’s a lot of balancing of resources etc that could be done, I need to make at least a few level maps to play on, the level editor needs to have the ability to rename levels… lots to do and not enough time to do it all I fear. But I’ll try to get as much done as I can. 
Comments
MiniBobbo
27. Jul 2013 · 23:20 UTC
Just wanted to comment that I’m excited to get to play this. I’ve been reading the logs you’ve been posting and this sounds like a lot of fun.