Crime 1930 โ€“ Post Mortem

1

Well, that was a busy week ๐Ÿ˜›

 

We already had some RTS codes in our codebank, so making one didn’t seem like a problem. 7 days? Bring it on!

Oh, we were wrong. Very, very wrong.

 

First of all, most of the codes were rewritten anyway. Previous RTS was too different and much simplier than this one.

Crime 1930 features four players trying to capture the control points. AI needed to capture points and fight 3 opponents, thus alot of time went into writing the worthy opponent.

 

Secondly, we wanted to make a game with shared economics, where one player’s purchases would influence prices of all other players.

This system ruined our testing immediately, sending and receiving NaNs. We fixed in a very last minute.

 

Thirdly, in the middle of the process our artist suddenly departed.

We needed character skins and fast, so I had to take her place, remembered GTA Vice City modding times and used VC skins as references.

 

Well, that’s pretty much it!

Here’s the game: Crime 1930

I hope you enjoy it!

 

We’re planning on expanding the game further, so if you have any suggestions, let us know!

Comments

30. Jul 2013 ยท 09:16 UTC
That one in 7 days? Damnyou`recoolman!