{"author_name":"reidrac","cat":"LD #27","comments":[{"author_name":"","time":"August 21, 2013 6:03 am","epoch":1377082980,"text":"I might be able to help you with OS X support. I\u2019m using Python 2.7 with pyglet 1.2 alpha1 as well.","spam":"N"},{"author_name":"","time":"August 22, 2013 12:21 pm","epoch":1377192060,"text":"OK, great!","spam":"N"},{"author_name":"","time":"August 23, 2013 2:44 pm","epoch":1377287040,"text":"Will do. Which distro are you using?","spam":"N"}],"epoch":1375769100,"likes":0,"metadata":{"p_key":"42144","p_author":"reidrac","p_authorkey":"24731","p_urlkey":"77767","p_title":"I\u2019m in!","p_cat":"LD #27","p_event":"LD27","p_time":"1375769100","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"24731","us_name":"reidrac","us_username":"reidrac","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>#27 is going to be my first LD ever, so my expectations are probably unrealistically too high! Yay!<\/p>\n <p>My only experience with gamedev compos is PyWeek, so you know where I&#8217;m coming from. I&#8217;ll be developing in Linux and Python (with Pyglet), with a dedicated old laptop to build a Windows bundle. I&#8217;m still thinking how to improve Mac OS X support, without owning a Mac.<\/p>\n <p>OK, see you around.<\/p>\n <p>EDIT:<\/p>\n <p>Apparently posts are more specific about what you plan to use in LD, so&#8230;<\/p>\n <p>Language: Python (2.7; Linux)<br \/>\n Library: pyglet 1.2 alpha1 (repo version actually) \/ parts of cocos2d<br \/>\n IDE: vim<br \/>\n Graphics: Gimp \/ Inkscape \/ Wingd3D \/ mtPaint<br \/>\n Sound effects: SFXR \/ Audacity<br \/>\n Music: SoundTracker \/ Ardour<br \/>\n Other: py2exe<\/p>","time":"August 6th, 2013 1:05 am","title":"I\u2019m in!"}