{"author_name":"LPGhatguy","cat":"LD #27","comments":[],"epoch":1376008020,"likes":2,"metadata":{"p_key":"42117","p_author":"LPGhatguy","p_authorkey":"14296","p_urlkey":"77740","p_title":"Forgot one thing \u2014","p_cat":"LD #27","p_event":"LD27","p_time":"1376008020","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"14296","us_name":"LPGhatguy","us_username":"lpghatguy","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>\n Yeah, I&#8217;ll also be using the same tools as the past two Ludum Dares, more or less. Whether my music is synthesized or played live depends on how I&#8217;m feeling. LD #24 and #26 were both synthesized for me, while I did some weird recorder playing for #25. It worked out well, so maybe I&#8217;ll pull out a few more instruments this time around.<\/p>\n <p>This time around, if theme permits, I&#8217;d love to make a level editor so I can make maps that are a little bit more robust.<\/p>\n <p>Tools:<\/p>\n <ul>\n <li><strong>Language:<\/strong> <a href=\"http:\/\/lua.org\" target=\"__blank\">Lua 5.1<\/a> \/ <a href=\"http:\/\/luajit.org\/\">LuaJIT 2.0<\/a><\/li>\n <li><strong>Framework:<\/strong> <a href=\"http:\/\/love2d.org\" target=\"__blank\">L\u00d6VE 0.8.0<\/a><\/li>\n <li><strong>Code Editor:<\/strong> <a href=\"http:\/\/sublimetext.com\" target=\"__blank\">Sublime Text 3<\/a><\/li>\n <li><strong>Music Writing:<\/strong> <a href=\"http:\/\/musescore.org\" target=\"__blank\">MuseScore 1.3<\/a><\/li>\n <li><strong>Audio Editing:<\/strong> Adobe Audition CC<\/li>\n <li><strong>Image Editing:<\/strong> Adobe Photoshop CC<\/li>\n <\/ul>\n <p><\/br><\/p>\n <p>Existing Code:<\/p>\n <ul>\n <li><a href=\"https:\/\/github.com\/LPGhatguy\/Ussuri\" target=\"__blank\">Ussuri Engine<\/a><\/li>\n <\/ul>","time":"August 8th, 2013 7:27 pm","title":"Forgot one thing \u2014"}