{"author_name":"JakeHorsfield","cat":"LD #27","comments":[],"epoch":1376669940,"likes":1,"metadata":{"p_key":"42032","p_author":"JakeHorsfield","p_authorkey":"506722","p_urlkey":"77655","p_title":"Warmup Weekend!","p_cat":"LD #27","p_event":"LD27","p_time":"1376669940","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"506722","us_name":"JakeHorsfield","us_username":"JakeHorsfield","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>So the warm-up weekend has started! This weekend I&#8217;m creating a little tile based game to try a few things I usually have trouble with, and also try a few things I&#8217;ve never done before.<\/p>\n <p>&nbsp;<\/p>\n <p>Here&#8217;s what I&#8217;m going to be practicing:<\/p>\n <ul>\n <li><strong>Collision Detection<\/strong><\/li>\n <li><strong>Keeping code clean and organized!<\/strong><\/li>\n <\/ul>\n <p>Here&#8217;s what I&#8217;m going to try which I&#8217;ve never done before:<\/p>\n <ul>\n <li><strong>Pathfinding<\/strong><\/li>\n <li><strong>NPC&#8217;s &#8211; both passive and agressive.<\/strong><\/li>\n <\/ul>\n <p>And here&#8217;s the tools I&#8217;m using (these are the same as what I will be using for the compo):<\/p>\n <ul>\n <li><strong>Language<\/strong>: Java<\/li>\n <li><strong>Framework<\/strong>: LibGDX<\/li>\n <li><strong>IDE<\/strong>: Eclipse<\/li>\n <li><strong>Graphics<\/strong>: GIMP<\/li>\n <li><strong>Sound: <\/strong>SFXR<\/li>\n <li><strong>Music<\/strong>: Autotracker-c<\/li>\n <li><strong>Food<\/strong>: Whatever I feel like<\/li>\n <li><strong>Drink<\/strong>: Water and energy drinks.<\/li>\n <\/ul>","time":"August 16th, 2013 11:19 am","title":"Warmup Weekend!"}