{"author_name":"timothyolt","cat":"LD #27","comments":[],"epoch":1376862780,"likes":0,"metadata":{"p_key":"41953","p_author":"timothyolt","p_authorkey":"20228","p_urlkey":"77576","p_title":"We are in!","p_cat":"LD #27","p_event":"LD27","p_time":"1376862780","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"20228","us_name":"timothyolt","us_username":"timothyolt","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Team ByteFire is in for the Ludum Dare Jam! We had a blast last time in LD26 though we did not complete the game due to engine issues (forgot to test a few things and it went south) That has changed, and we have done a full run-through of all our tools and warmups.<\/p>\n <p>Here are the tools we plan to use:<\/p>\n <ul>\n <li>libGDX \/ Java \/ Netbeans<\/li>\n <li>GIMP<\/li>\n <li>sfxr \/ lmms<\/li>\n <li>Tiled<\/li>\n <\/ul>\n <p>Cannot wait to see what everyone else creates!<\/p>\n <p>-Timothy from ByteFire Games (bytefire.org)<\/p>","time":"August 18th, 2013 4:53 pm","title":"We are in!"}