{"author_name":"ngscheurich","cat":"LD #27","comments":[],"epoch":1377266580,"likes":0,"metadata":{"p_key":"41371","p_author":"ngscheurich","p_authorkey":"0","p_urlkey":"76994","p_title":"I\u2019m in, y\u2019all","p_cat":"LD #27","p_event":"LD27","p_time":"1377266580","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Really, really going to try and finish something this time around. I&#8217;ll be using <a href=\"https:\/\/unity3d.com\/\">Unity<\/a> as my engine, and <a href=\"http:\/\/www.adobe.com\/products\/photoshop.html\">Photoshop<\/a> in the event that I find time to make some decent art assets. For sound effects I&#8217;ll fire up <a href=\"http:\/\/www.drpetter.se\/project_sfxr.html\">sfxr<\/a>.\u00a0If I get around to music, I&#8217;ll either pull\u00a0out the acoustic guitar and record something into <a href=\"http:\/\/www.apple.com\/ilife\/garageband\/\">GarageBand<\/a>\u00a0or make something in <a href=\"http:\/\/famitracker.com\/\">FamiTracker<\/a>.<\/p>\n <p>gl hf<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/famitracker\/\" rel=\"tag\">FamiTracker<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/garageband\/\" rel=\"tag\">garageband<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/photoshop\/\" rel=\"tag\">photoshop<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sfxr\/\" rel=\"tag\">sfxr<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"August 23rd, 2013 9:03 am","title":"I\u2019m in, y\u2019all"}