{"author_name":"comrad_gremlin","cat":"LD #27","comments":[],"epoch":1377275940,"likes":2,"metadata":{"p_key":"41291","p_author":"comrad_gremlin","p_authorkey":"18465","p_urlkey":"76913","p_title":"Ludum Dare 27 entry","p_cat":"LD #27","p_event":"LD27","p_time":"1377275940","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"18465","us_name":"comrad_gremlin","us_username":"comrad_gremlin","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Greetings,<\/p>\n <p>&nbsp;<\/p>\n <p>I&#8217;m entering my third Ludum Dare contest.<\/p>\n <p>I will be using C++ with SDL, taking some engine bits (Game Screen handling) from my previous ludum dare entry, http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=18465<\/p>\n <p>&nbsp;<\/p>\n <p>Good luck, everyone!<\/p>\n <p>Do\u00a0 your best.<\/p>","time":"August 23rd, 2013 11:39 am","title":"Ludum Dare 27 entry"}