{"author_name":"scriptorum","cat":"LD #27","comments":[{"author_name":"BinaryBot","time":"August 23, 2013 11:39 pm","epoch":1377319140,"text":"+1 &#8211; Sublime text rocks!","spam":"N"}],"epoch":1377317700,"likes":1,"metadata":{"p_key":"40657","p_author":"scriptorum","p_authorkey":"17811","p_urlkey":"76278","p_title":"Offspring","p_cat":"LD #27","p_event":"LD27","p_time":"1377317700","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"17811","us_name":"scriptorum","us_username":"\/author\/scriptorum\/","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>The game is called Offspring. All I&#8217;ve got to show for five hours is an idea document, a description of screens and required assets, and this rules.xml file. I have a pretty good notion of the kinds of interactions I want to happen in this game, but I know the actual rules will need lots of tweaking. So my hope here is by putting all my rules and triggers inside an xml file I can spend Saturday putting in the framework and art, and tweak the hell out of all the rules on Sunday. This is a bit of a game of exploration, especially for the first time player, until you discover all the rules &#8212; well, presuming I finish in time. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <div id=\"attachment_274887\" style=\"width: 595px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/?attachment_id=274887\" rel=\"attachment wp-att-274887\"><img class=\" wp-image-274887 \" title=\"rules.xml\" alt=\"Screen Shot 2013-08-24 at 2.07.03 AM\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Screen-Shot-2013-08-24-at-2.07.03-AM.png\" width=\"585\" height=\"430\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Screen-Shot-2013-08-24-at-2.07.03-AM-300x220.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Screen-Shot-2013-08-24-at-2.07.03-AM-550x404.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Screen-Shot-2013-08-24-at-2.07.03-AM.png 975w\" sizes=\"(max-width: 585px) 100vw, 585px\" \/><\/a><p class=\"wp-caption-text\">The XML file driving a rules based system<\/p><\/div>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ash\/\" rel=\"tag\">Ash<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/entity-system\/\" rel=\"tag\">entity system<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/haxe\/\" rel=\"tag\">haXe<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/haxepunk\/\" rel=\"tag\">haxepunk<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld-27\/\" rel=\"tag\">LD #27<\/a><\/p>","time":"August 23rd, 2013 11:15 pm","title":"Offspring"}