10 seconds, huh?

Well, it’s 10 AM here, so I’ve lost some precious hours while snoring aloud, but I guess there’s no sense in crying over it. I thought that this will be the winning theme, and yet, I had nothing when I woke up today. In the last hour I’ve had few more or less stupid ideas.

Labirynth

Basically, you have to get out of the maze, and every ten seconds the whole labirynth shifts.

Stealth

You have 10 seconds to escape the room filled with guards. You can knock them unconscious and fill your slo-mo bar to help you navigate through the room.

Argument

You argue with people. After each contr-argument you have to choose your own reply in the next 10 seconds to become the ultimate arguer. With mechanics similiar to paper/rock/scissors.

 

There have been a few more, and I think I know which one I’ll choose – but I’ll stay quiet about it just for a while longer, when I’ll have a prototype on my hands. Nonetheless, what do you think about these ideas posted above?

Comments

24. Aug 2013 · 06:17 UTC
The argument idea is brilliant! 😀 Could be a great Ace Attorney kind of game, or you could be a police officer doing an interrogation, a bit like L.A. Noir :) Anyway, cool idea. Good luck!