{"author_name":"argontus","cat":"LD #27","comments":[],"epoch":1377347160,"likes":1,"metadata":{"p_key":"40296","p_author":"argontus","p_authorkey":"505095","p_urlkey":"75915","p_title":"Nom-nom time\u2026","p_cat":"LD #27","p_event":"LD27","p_time":"1377347160","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"505095","us_name":"argontus","us_username":"argontus","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>I&#8217;m off to shop some groceries for a delicious chicken salad&#8230; The Jam has been slow for me thus far. Looks like I should have started preparing earlier to get the basic entity system, state machine etc. code working. Starting from absolutely scratch is time-consuming! After lunch I think I&#8217;m at a point where I can start worrying about the idea for the game and drawing something on screen&#8230; \ud83d\ude1b<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/oyster.ignimgs.com\/mediawiki\/apis.ign.com\/pokemon-blue-version\/b\/b2\/Slowpoke.gif\"><img class=\"aligncenter\" alt=\"\" src=\"http:\/\/oyster.ignimgs.com\/mediawiki\/apis.ign.com\/pokemon-blue-version\/b\/b2\/Slowpoke.gif\" width=\"175\" height=\"200\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/c\/\" rel=\"tag\">C++<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/jam\/\" rel=\"tag\">jam<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/slowpoke\/\" rel=\"tag\">slowpoke<\/a><\/p>","time":"August 24th, 2013 7:26 am","title":"Nom-nom time\u2026"}