Half a day down, two and a half-ish to go!

Quite far into the jam now and mine and Sean’s entry is looking good (not literally, I’m doing the art tomorrow).

The basic ideas is that you play as an assassin trying to kill multiple targets but once you take down one, you only have ten seconds to kill the rest. So far we’ve implemented movement and the knife that will serve as a means to carry out the murders. Along with this we’re also working on a basic NPC that you’ll either be killing or trying not to harm, depending on whether their your target or not.

Current stage screenshot:

Assassinate