Update #1 : everything’s okay for now

So… although I spent the whole morning and part of the afternoon trying to get the collision with the wordl to work correctly, I now have enough content to put up a first version of what I will submit later.

The codename for this game is Ephemeral. I decided to mix two of the themes I liked the most, 10 seconds and Death is Useful, and ended up with a puzzle platformer (yeah, original).

In Ephemeral (the name is, well, not definitive), you control little toys (as of now, little red sqaures with letters on them). Each of them has a very short lifespan, and live only for 10 seconds ; once the limit is reached, it dies. But it is up to you to make it so that its death was not in vain ! Each toy has its own properties, and each one dies in a different way, providing you with a new platform to walk on, destroying some walls around it, and so on.

Currently, there are 7 levels in the first version. As the code is still not quite working as intended, I made it so that pressing N and L at the same time skips the current level.

Enough talk now : you can download it here !

If I follow the planning I just made up 5 minutes ago, I should upload a v2 sometime around Sunday in the afternoon, so let me know what you think ! (and if someone has some good ressources on collision detection… I made no progress since my last (and first) platformer on that, wich is kind of sad.)