Let’s go to sleep!
So it’s 0:40 here, and I have been up for the last 24 hours, I am probably sleeping till’ 6 or so so that I can continue work.
What is done so far:
-Render engine(OpenGL)
-Sound engine(OpenAL)
-Weapons that shoot projectiles
-Optimized map tile based collision and rendering
-Entities
-Basic mob
-Game HUB Map
-MapLoader
-lot of other things i forgot about
What is going to be done probably tomorrow:
-Lighting(if needed, I got a pretty nice algorythm for that)
-Maps and missions
-More tiles
-Detailed Story
-Moar stuff
What I can tell about the story so far:
It is a kind of “we are not alone” story placed in the distant future, when the aliens attack the earth, but two misterious men save the human empire, but the aliens are not happy, so they catch these two men and get their souls, then put the two souls into one body. This is their penalty. But the aliens made something bad, causing the souls change the “active soul” every 10 seconds.
Now I go to sleep, bye and keep on working!