After many scrapped ideas, Progress!

Diabolus

 

 

 

 

 

 

 

 

 

 

 

After two games that I started to make and then scrap I finally came up with the idea that my game Diabolus Labyrinthum is based on. You navigate the labyrinth trying to find the exit and every 10 seconds the labyrinth switches from dark to light. You also have to avoid traps and monsters.