{"author_name":"Riley Hume","cat":"LD #27","comments":[],"epoch":1377421440,"likes":1,"metadata":{"p_key":"39450","p_author":"Riley Hume","p_authorkey":"25263","p_urlkey":"75068","p_title":"I overslept, I procrastinated too much. Crunch time is in effect.","p_cat":"LD #27","p_event":"LD27","p_time":"1377421440","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"25263","us_name":"Riley Hume","us_username":"riley1219","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>As I said in the title, I slept about 4 hours over my mark, and I didn&#8217;t get any work done from six to 2 AM when I went to sleep. So much wasted time, and I need to get this finished. I&#8217;m implementing a random generation now. That&#8217;s my main goal to get done by tonight.<\/p>\n <p>Either\u00a0<a href=\"http:\/\/xdavidleon.tumblr.com\/post\/51104205836\/roguelike-development-in-unity-part-i\">http:\/\/xdavidleon.tumblr.com\/post\/51104205836\/roguelike-development-in-unity-part-i<\/a>\u00a0or\u00a0<a href=\"http:\/\/xdavidleon.tumblr.com\/post\/58097415717\/zelda-dungeon-generation-in-unity3d\">http:\/\/xdavidleon.tumblr.com\/post\/58097415717\/zelda-dungeon-generation-in-unity3d<\/a><\/p>\n <p>Wish me luck.<\/p>","time":"August 25th, 2013 4:04 am","title":"I overslept, I procrastinated too much. Crunch time is in effect."}