{"author_name":"kazukishida","cat":"LD #27","comments":[],"epoch":1377439740,"likes":1,"metadata":{"p_key":"39304","p_author":"kazukishida","p_authorkey":"22582","p_urlkey":"74922","p_title":"Jam it in!","p_cat":"LD #27","p_event":"LD27","p_time":"1377439740","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"22582","us_name":"kazukishida","us_username":"kazukishida","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>So then my first person suspense clustercluck of a game is taking shape pretty nicely.<\/p>\n <p>9 hours left into the Compo, and here&#8217;s what I&#8217;ve finished:<\/p>\n <ul>\n <li>two 10 second mechanics<\/li>\n <li>moody lighting and balancing<\/li>\n <li>initial room and pseudo-tutorial implemented<\/li>\n <li>level designs planned out<\/li>\n <li>failure and difficulty conditions planned out<\/li>\n <\/ul>\n <p>Sounds like a lot, but then again, 9 hours left into the Compo, and here&#8217;s what I have to do:<\/p>\n <ul>\n <li>implement 3rd 10 second mechanic, which ties closely to the &#8212;<\/li>\n <li>failure condition, which again ties closely to &#8212;<\/li>\n <li>enemy\/creature spawning and AI<\/li>\n <\/ul>\n <p>And we have more:<\/p>\n <ul>\n <li>switch activation triggers (there should be a changing of lights and particles and all that)<\/li>\n <li>checkpoint implementation (don&#8217;t wanna have the player to start everything over)<\/li>\n <li>implementing level designs<\/li>\n <li>sound effects, ambience, and music (a REALLY important mood-setter IMHO)<\/li>\n <li>make a title and backstory for the game!<\/li>\n <\/ul>\n <p>So essentially, I won&#8217;t make it for the Compo (and I still have to make music and ambience and whatnot!). So I&#8217;ll be going into the Jam!<\/p>\n <p>To everyone struggling to finish their games, don&#8217;t fret, and just do it! Don&#8217;t be too hard on yourselves!<br \/>\n Here&#8217;s a calming screenshot of my current build to soothe everyone agitated with the deadline:<\/p>\n <div id=\"attachment_283097\" style=\"width: 560px\" class=\"wp-caption alignnone\"><img class=\"size-large wp-image-283097\" alt=\"shot-2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/shot-2-550x308.png\" width=\"550\" height=\"308\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/shot-2-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/shot-2-550x308.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/shot-2.png 1132w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><p class=\"wp-caption-text\">So soothing.<\/p><\/div>\n <p><del>\u00a0I&#8217;m actually having a problem playtesting my game because I&#8217;m scared as hell when I try it so yeah good luck to me<\/del><\/p>","time":"August 25th, 2013 9:09 am","title":"Jam it in!"}