That was a rough one.
Yay, managed to submit my entry! … barely. Please play it here.

Samurai Cafe Screenshot
This time around, I only had a satisfactory prototype at the 40 hour mark. I barely had time to create the Menu/Game Over/Help/About screens, and a lot of very interesting eye-candy I was planning for the game had to be cut (or at least postponed to post-compo version).
This was because of a bad mix of work on weekends + me thinking about the code from the wrong direction. Once I managed to fix both of these, I had already used a very large chunk of time.
But I think the end result was quite fun. And I even managed to get some friends to play test my game and find some bugs. Now is your turn!
Congratulations to all of you for finishing another LD!