Forever Alone
It’s finally finished. And I am in fact quite proud of it. ๐
(Note: You can’t actually drive a car in this game. It’s scripted. Sorry!)
The second day of development went *way* better than I thought. I was a little skeptical of my time management up until this morning, but was pretty productive for some reason and got most things finished over 6 hours ago. So there was enough time left to polish the hell out of it (well, kind of).
Sadly, the actual gameplay is rather bland – but apart from that, I believe I achieved all the things that were on my list, including the tragic story, the depressing mood combined with occasional humor and a meaningful ending. 
