Well, I released my game. Sorry.
Here it is: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=11296
I started with a quirky take on the theme. 16 hours in I had a kinda cool star system procedural generator / simulator. By the end of day one I have a ship which could explore these systems. By 36 hours I had pirates which would swarm around you and gun you down. By the end, I’ve shoehorned in a boring win condition and left no time for testing and tweaking, and no music to liven up this dull experience. Go me.
Also, Unity crashed 30 minutes from the end (I didn’t think the whole thing would crash because of an infinite loop in a script). Thankfully, the nature of my game is such that I was able to restore it quickly, but God knows what monstrous bugs this quick-fix has added.
But the shader for the ships is kinda sexy, so there’s that.