{"author_name":"lucidlarva","cat":"LD #27","comments":[],"epoch":1378000200,"likes":3,"metadata":{"p_key":"38004","p_author":"lucidlarva","p_authorkey":"25504","p_urlkey":"73620","p_title":"100 Games Rated! And Post-Mortem!","p_cat":"LD #27","p_event":"LD27","p_time":"1378000200","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"25504","us_name":"lucidlarva","us_username":"lucidlarva","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>ALL RIGHT! Got around to rating my 100th game!<\/p>\n <p>The 100th game that I rated is: <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=25981\">hellish copter<\/a><\/p>\n <p>I guess it&#8217;s about time for my Post-Mortem!<br \/>\n You can play and rate my entry <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=25504\">here.<\/a><\/p>\n <div id=\"attachment_294021\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=25504\"><img class=\"size-medium wp-image-294021\" alt=\"gettin rocks\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/lilkingdomscreen-300x225.png\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/lilkingdomscreen-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/lilkingdomscreen-550x413.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/lilkingdomscreen.png 798w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">gettin rocks<\/p><\/div>\n <p>What went right.<\/p>\n <p>Pretty much nothing actually. I guess the only thing that went right, or the way I intended, was the sound and graphics. Nothing much else other than that.<\/p>\n <p>What went wrong, or how this game came to be.<\/p>\n <p>When I first started I was originally going to do some 2d cinematic type story game on time travel. Only took me about an hour to realize that would take a lot longer than 48 hours. So I sat and thought for a couple hours on what else I could do. I came up with the idea for a real time strategy. I thought about how it was so fun to see hoards of your troops gathering resources and attacking enemy units. I came up with the idea to make each unit last only ten seconds.<\/p>\n <p>I immediately started on the graphics. I went for a simple style for all the units and buildings. I started working on programming the units and buildings. That is where I messed up.<\/p>\n <p>I didn&#8217;t necessarily mess up in terms of glitchy code, I messed up in terms of making generic code. I tried so hard and took so much time making it easy to make units and houses from their base that I had four hours left to make the actual game play fit together. I decided that the most fun of the unit types to play by itself would be the villagers. So I pretty much chopped up and stuck together a lot of my code right at the end in order to get what I have now. The up side to all this is that I can now easily add to this game and improve it. So if you like what you see now, look forward to a bunch of improvements on the gamejolt version in the near future.<\/p>\n <p>&nbsp;<\/p>\n <p>After I rate a bunch more games I&#8217;m gonna make a list of my favorites. I&#8217;ve been havin a ton of fun playing all these games so far.<\/p>","time":"August 31st, 2013 8:50 pm","title":"100 Games Rated! And Post-Mortem!"}