{"author_name":"Sebastian","cat":"LD #27","comments":[{"author_name":"shard123","time":"September 6, 2013 3:12 pm","epoch":1378498320,"text":"Looks good, reminds me a bit of that old Boxhead game.","spam":"N"}],"epoch":1378496160,"likes":2,"metadata":{"p_key":"37942","p_author":"Sebastian","p_authorkey":"504116","p_urlkey":"73558","p_title":"Starting post-compo for Ten Down","p_cat":"LD #27","p_event":"LD27","p_time":"1378496160","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"504116","us_name":"sebastian","us_username":"sebastian","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Hi. I&#8217;ve been receiving a lot of (mostly) positive feedback on my game <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=20818\" target=\"_blank\">Ten Down<\/a>, and I&#8217;ve resolved to stop moping around and get cracking on a post-compo version of sorts. I&#8217;m thinking large-ish, super stylish, randomly generated maps where you fight against a variety of monsters and have to explore the area to progress. The main complaint I&#8217;ve been getting on my game is the (apparently) odd control scheme it uses, and I&#8217;d love to get some feedback on the new (hopefully more familiar) setup I&#8217;ve got going now.\u00a0The controls are as follows: WASD\/arrows for movement, space to shoot and shift to sprint.<\/p>\n <p>You can take it for a test drive\u00a0<a href=\"https:\/\/dl.dropboxusercontent.com\/u\/99034891\/Demos\/TopDownControllerTest.html\" target=\"_blank\">right here<\/a><\/p>\n <p>If you&#8217;d like to follow the progress of this game I&#8217;ve started a WIP thread for it <a href=\"http:\/\/forum.unity3d.com\/threads\/199309-Someplace-Sinister-A-top-down-shooter\" target=\"_blank\">over here<\/a>.<\/p>\n <p>All the best!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/Screen-Shot-2013-09-06-at-10.48.54-PM.png\"><img class=\"aligncenter size-large wp-image-295280\" alt=\"Screen Shot 2013-09-06 at 10.48.54 PM\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/Screen-Shot-2013-09-06-at-10.48.54-PM-550x462.png\" width=\"550\" height=\"462\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/Screen-Shot-2013-09-06-at-10.48.54-PM-300x252.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/Screen-Shot-2013-09-06-at-10.48.54-PM-550x462.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/09\/Screen-Shot-2013-09-06-at-10.48.54-PM.png 1013w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-comp\/\" rel=\"tag\">post comp<\/a><\/p>","time":"September 6th, 2013 2:36 pm","title":"Starting post-compo for Ten Down"}