October Challenge Day 3

So after  a bit of radio silence, and a fun late night session: I fixed a major bug with my GUI and menus! I know menus aren’t that exciting, but in the context of a finished game its great. I now have 3 levels with one boss encounter.

 

This represents the first mission of the game. As it stands now, I can release this game on Kongregate, and maybe my own web page. My plan for next week is as follows:

 

1) Post Demo to Kongregate

2) Finish enemy layout of rail yard level

3) Complete a second simple boss

4)create briefing screens for mission 2

 

It’s close. And I’m tempted to do more, but in the spirit of finishing, I will FINISH the project. This is the push I need to put this baby to bed. (For good, for now at least)

SCREEEEEENZ!

It’s amazing how something as simple as a main game screen can make your game look more complete.

Oct-new main menu Level 2 Turret-8-25