{"author_name":"ezolotko","cat":"LD #28","comments":[{"author_name":"jerombd","time":"December 26, 2013 10:32 am","epoch":1388071920,"text":"Do you plan to create an executable (windows) for your Attribute Clash Editor? it would be very nice^^<br \/>\n It looks like a very interesting (simple and user-friendly) soft, but I don&#8217;t know how to compile :\/","spam":"N"}],"epoch":1386398160,"likes":1,"metadata":{"p_key":"37556","p_author":"ezolotko","p_authorkey":"13121","p_urlkey":"73168","p_title":"I am participating","p_cat":"LD #28","p_event":"LD28","p_time":"1386398160","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"13121","us_name":"ezolotko","us_username":"ezolotko","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>This is my second time.<\/p>\n <p>Code: C++, Visual Studio,\u00a0Bleed (<a href=\"https:\/\/bitbucket.org\/ezolotko\/bleed\">https:\/\/bitbucket.org\/ezolotko\/bleed<\/a>) &#8211; my little C++ wrapper above SDL.<\/p>\n <p>Graphics: &#8220;Attribute Blocks Editor&#8221; &#8211; a little program I wrote to create ZX-Spectrum like graphics &#8211; in the same repository as Bleed above; Paint.NET.<\/p>\n <p>Sound: Sunvox, Bfxr.<\/p>","time":"December 7th, 2013 1:36 am","title":"I am participating"}