{"author_name":"ReactorScram","cat":"LD #28","comments":[],"epoch":1386432900,"likes":0,"metadata":{"p_key":"37545","p_author":"ReactorScram","p_authorkey":"29177","p_urlkey":"73157","p_title":"Warming up for 3.5 hours","p_cat":"LD #28","p_event":"LD28","p_time":"1386432900","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"29177","us_name":"ReactorScram","us_username":"reactorscram","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<div style=\"width: 810px\" class=\"wp-caption alignnone\"><img alt=\"\" src=\"http:\/\/192.241.216.120\/ld28\/screenshots\/1.png\" width=\"800\" height=\"480\" \/><p class=\"wp-caption-text\">Lua-based Jet Car<\/p><\/div>\n <p>I&#8217;ve bound part of the Colorado graphics classes to Lua, along with just enough SDL2 and OpenGL to draw the jet car model.<\/p>\n <p>I&#8217;ll be entering for Debian GNU\/Linux Testing and Windows XP 32-bit, with SDL2, OpenGL 2, Lua 5.2, and the Colorado graphics classes.<\/p>","time":"December 7th, 2013 11:15 am","title":"Warming up for 3.5 hours"}