{"author_name":"nukethepotato","cat":"LD #28","comments":[],"epoch":1386966060,"likes":2,"metadata":{"p_key":"36833","p_author":"nukethepotato","p_authorkey":"31244","p_urlkey":"72428","p_title":"Why not?","p_cat":"LD #28","p_event":"LD28","p_time":"1386966060","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"31244","us_name":"nukethepotato","us_username":"nukethepotato","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>This is my first Ludum Dare, ever! I&#8217;d like to think I work better under constraints, but I guess time (or lack thereof) will tell.<br \/>\n Maybe it won&#8217;t be that bad at all&#8230; Right? <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p><strong>My tools (so far):<\/strong><\/p>\n <p>Programming language: C <em>(C99, via clang\/gcc)<\/em><br \/>\n Developer platform: Linux <em>(Ubuntu 13.10)<\/em>, port to Windows<br \/>\n Libraries: SDL2<br \/>\n Graphics: GIMP, Inkscape for 2D, (possibly) Blender for prototyping<br \/>\n Audio: Audacity, sfxr, maybe others<br \/>\n Other: Python for miscellaneous scripts<br \/>\n IDE: gedit and CMake. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>EDIT, 11\/28\/2014: So I didn&#8217;t submit the game. I had it &#8220;done&#8221; in time, but couldn&#8217;t bundle the game as a standalone with all dependencies included. This is what I get for using repo dev packages. For what it&#8217;s worth, I put the source on GitHub:\u00a0<a title=\"https:\/\/github.com\/nukep\/ludum28\" href=\"https:\/\/github.com\/nukep\/ludum28\">https:\/\/github.com\/nukep\/ludum28<\/a><\/p>","time":"December 13th, 2013 3:21 pm","title":"Why not?"}