Set on Idea, not set on Execution
For my first game jam I know I have to keep it incredibly small, I don’t have the skill or experience to smash something out within this time thats heavy on gameplay.
SO
My game is going to be heavily inspired from the newgrounds flash game “One Chance”
http://www.newgrounds.com/portal/view/555181
Basically, the premise is that its a story game with quite a few endings all determined on your simple choices with people and what you do each day, at the end of the game you get your ending and the game locks you out.
You can only play it once.
Big problem is that obviously the player could find and delete the file that the game reads for saves/if it has been completed before, so I’m going to have to hide that somewhere so even if the player deletes and unpackages the game again it won’t let them replay.
You only get one chance, You get one playthrough.
Make it worth it.