{"author_name":"tSwitch","cat":"LD #28","comments":[],"epoch":1386996240,"likes":0,"metadata":{"p_key":"36355","p_author":"tSwitch","p_authorkey":"505877","p_urlkey":"71942","p_title":"Spoke a little too soon\u2026","p_cat":"LD #28","p_event":"LD28","p_time":"1386996240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505877","us_name":"tSwitch","us_username":"tSwitch","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Had some serious bullet ricochet issues. \u00a0My math was bad.<\/p>\n <p>It&#8217;s more or less working now, and I&#8217;m satisfied with the state of the code. \u00a0I&#8217;m going to sleep for a few, and then get to work on enemies, combos, and fun graphical stuff tomorrow!<\/p>","time":"December 13th, 2013 11:44 pm","title":"Spoke a little too soon\u2026"}