{"author_name":"hamster_mk_4","cat":"LD #28","comments":[],"epoch":1387006020,"likes":2,"metadata":{"p_key":"36247","p_author":"hamster_mk_4","p_authorkey":"4265","p_urlkey":"71834","p_title":"Playable","p_cat":"LD #28","p_event":"LD28","p_time":"1387006020","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"4265","us_name":"hamster_mk_4","us_username":"hamster_mk_4","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screen13.png\"><img class=\"alignnone size-medium wp-image-309800\" alt=\"screen1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screen13-300x187.png\" width=\"300\" height=\"187\" \/><\/a><\/p>\n <p>Got the boomerang physics, enemy death, and enemy AI working.<\/p>\n <p>The most recent version is here:<br \/>\n <a title=\"working version\" href=\"http:\/\/www.monkeydev.com\/unity\/ld28\/Index.html\"><br \/>\n http:\/\/www.monkeydev.com\/unity\/ld28\/Index.html<\/a><\/p>\n <p>Any feedback on the boomerang physics, difficulty, or general feel would be appreciated.<\/p>\n <p>To do:\u00a0 Make a main character 3d model, animate models, sync movement and play to animation.<\/p>\n <p>Tomorrow will be art day.<\/p>\n <p>&nbsp;<\/p>","time":"December 14th, 2013 2:27 am","title":"Playable"}