Change of engine
Well, about 2 hours after the compo’s start (luckily I hadn’t written anything major, but had decided on my idea), I had a change of heart and completely switched engines from C++ and SDL to:
Language: Javascript – HTML5
Engine: None 
Graphics: Photoshop
Audio: cfxr + Audacity
If anyone knows of a good place to host an HTML 5 game once I’ve finished, please leave a comment! The best option I can think of now is just to use my Node.JS hoster (Heroku) and get it to print out the index.html file.
Progress Report:
Finished: Tile map loading, art, player movement and camera tracking, collision detection.
To Do: menu screen, opening cutscene, enemy spawning and AI, gun stuff, ammo, sound, boss fight.
I’m pretty happy with that 
Comments
alvarop
14. Dec 2013 · 09:06 UTC
Gamejolt is pretty good!
Jexel
15. Dec 2013 · 10:13 UTC
What about amazon web services?