{"author_name":"Kroltan","cat":"LD #28","comments":[],"epoch":1387010880,"likes":1,"metadata":{"p_key":"36207","p_author":"Kroltan","p_authorkey":"10851","p_urlkey":"71794","p_title":"Got an idea!","p_cat":"LD #28","p_event":"LD28","p_time":"1387010880","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10851","us_name":"kroltan","us_username":"kroltan","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Ok, so my game will be about a futuristic(?) sniper who has only one bullet left for his entire mission, however since it&#8217;s in the future(!), the bullet can bounce off walls and travels instantly. However, as resourceful future snipers can be, the player also has the ability to send a flying robot to scan the area before doing his job.<\/p>\n <p>I&#8217;ll use Unity (with iTween), Blender and Paint.NET.<\/p>","time":"December 14th, 2013 3:48 am","title":"Got an idea!"}