{"author_name":"zzForrest","cat":"LD #28","comments":[],"epoch":1387022160,"likes":0,"metadata":{"p_key":"36091","p_author":"zzForrest","p_authorkey":"6412","p_urlkey":"71673","p_title":"Dungeon Crawler?","p_cat":"LD #28","p_event":"LD28","p_time":"1387022160","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"6412","us_name":"zzForrest","us_username":"zzforrest","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I&#8217;ve now got a solid idea for a dungeon crawler entry! \u00a0This is the tile rendering so far &#8211; almost done, just need to fix some areas. \u00a0The map is currently just a random number generator, although every tile is actually an entity with it&#8217;s own properties. \u00a0The dark gray is the unsightly floor texture right now.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/12\/14\/dungeon-crawler\/screenshot-2-47\/\" rel=\"attachment wp-att-310728\"><img class=\"alignnone size-medium wp-image-310728\" alt=\"screenshot 2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenshot-2-300x233.png\" width=\"300\" height=\"233\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenshot-2-300x233.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenshot-2-550x428.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"December 14th, 2013 6:56 am","title":"Dungeon Crawler?"}