{"author_name":"Flyinpig5","cat":"LD #28","comments":[],"epoch":1387023900,"likes":1,"metadata":{"p_key":"36063","p_author":"Flyinpig5","p_authorkey":"15263","p_urlkey":"71645","p_title":"Update! :D","p_cat":"LD #28","p_event":"LD28","p_time":"1387023900","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"15263","us_name":"Flyinpig5","us_username":"flyinpig5","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>After a few more hours work and a lunch break, I&#8217;ve finally got tiles to automatically change sprite depending on how many neighbours it has and the neighbours&#8217; location! First time I&#8217;ve done it, and it went pretty well.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ProgressPic2-Lost-track-of-time-already.png\"><img class=\"alignnone size-medium wp-image-310872\" alt=\"ProgressPic2 - Lost track of time already\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ProgressPic2-Lost-track-of-time-already-300x187.png\" width=\"300\" height=\"187\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ProgressPic2-Lost-track-of-time-already-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ProgressPic2-Lost-track-of-time-already-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ProgressPic2-Lost-track-of-time-already.png 1012w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Now just to pretty it up and start turning the engine into a game! c:<\/p>\n <p>&nbsp;<\/p>","time":"December 14th, 2013 7:25 am","title":"Update! :D"}