We’re doing a thing.

So, we’re in on this, making something for the jam. Working through Unity, Maya, Blender and Magix MX Premium, we’re hoping to create a hectic and climactic battle scene in which you must guide your spaceship through a battlefield, in order to save the universe or something (plot in the works) by destroying the ship heading up the invasion of the planet by firing an uber-powerful explosive into a weakspot. No prizes for guessing how many bombs you have available, and even reaching the ship won’t be easy, we kind of want things to actually feel like the desperate final battle, and those are never easy. Early days yet, due to some delays in starting up, but we’re optimistic thus-far.

spaceship1 spaceship2 SB