{"author_name":"argontus","cat":"LD #28","comments":[{"author_name":"","time":"December 14, 2013 10:15 am","epoch":1387034100,"text":"Natsitortut siell\u00e4 kasassa. Aina tulee natsitortut ajallaan uunista. Mustaa luumua laitetaan siihen keskelle kivasti. Ei! Ei mustaa, jumalauta!","spam":"N"}],"epoch":1387033980,"likes":1,"metadata":{"p_key":"35932","p_author":"argontus","p_authorkey":"505095","p_urlkey":"71513","p_title":"What! I actually have managed to follow my roadmap?","p_cat":"LD #28","p_event":"LD28","p_time":"1387033980","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"505095","us_name":"argontus","us_username":"argontus","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Now this is nice. I just realised that I have 100% more playable game than in my previous LD game, which ended up not having a playable game state&#8230; Since this is my second Ludum Dare, I&#8217;m happy with the direction.<\/p>\n <div id=\"attachment_311611\" style=\"width: 310px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/wip1.jpg\"><img class=\"size-medium wp-image-311611\" alt=\"wip1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/wip1-300x233.jpg\" width=\"300\" height=\"233\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/wip1-300x233.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/wip1-550x428.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">The player and an enemy. Now to add&#8230; the rest&#8230; of the game&#8230;..<\/p><\/div>\n <p>Now I still think that I spent far too much time today trying to get ANYTHING drawn on the screen, only to realise that my camera was off by a bit. Whoops&#8230;<\/p>\n <p>Well, at least I&#8217;ve still got this evening, night (I&#8217;m not very good at staying focused when tired, except when in the &#8220;zone&#8221;) and tomorrow to go. Next I will try to get the boneheaded enemy character to try attacking the player, and implement some damage\/health mechanism to make attacking worthwhile. A long way to the boss fight and &#8220;Game Over&#8221; screen&#8230;<\/p>\n <p>&nbsp;<\/p>\n <p>Oh, and we baked some delicious joulutorttus with my girlfriend. I suspect they will start disappearing mysteriously during the evening.It&#8217;s important not to code with an empty belly&#8230; Mmmm.<\/p>\n <div style=\"width: 400px\" class=\"wp-caption aligncenter\"><img class=\" \" alt=\"\" src=\"http:\/\/upload.wikimedia.org\/wikipedia\/commons\/f\/f1\/Joulutorttuja.jpg\" width=\"390\" height=\"300\" \/><p class=\"wp-caption-text\">Now to warm up some mulled wine along with these bad boys. Well, not these. These are from Wikipedia. Ours don&#8217;t have sugar on top.<\/p><\/div>\n <p>&nbsp;<\/p>\n <p>Time to continue! And oh boy are there a few games here already that I&#8217;m itching to try. I have to say, I&#8217;m not sure I entirely liked the theme initially, but now that I&#8217;m more used to it, there are some pretty nice ideas out there. Much more diverse than the dreadful &#8220;10 seconds&#8221; last time.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/libgdx\/\" rel=\"tag\">libgdx<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pastry\/\" rel=\"tag\">pastry<\/a><\/p>","time":"December 14th, 2013 10:13 am","title":"What! I actually have managed to follow my roadmap?"}