What’s done and to do list

I spent a lot of time on noobie problems like image loading but it’s resolved now. So the major part of the code is done, new ennemies & weapons will reuse existing code, missing functionalities like win/loss conditions are easy to implement. So I’m happy of my job today considering my lack of preparation.

Sans titre

What’s done :
-Ennemies apparition, path and sprite (wasp only).
-Bullet (seeds) shot with mouse.
-Bullet reloading with time.
-Bullets injure and kill ennemies (very poor collision system, I will improve it).

To do list :
-Victory and defeat.
-New weapon (ash “boomerang” seed).
-News enemies : bat and edgedog.
-Poplar “freezing spell”.
-“Smoothing” of the collision system.
-Rotation of seeds.
-Sceluding of a larde amount of ennemy waves.
-Loading screen and control explanation.

The maybe but probably not list :
-Animations
-Sounds