Not much to look at, but…

Good morning! Or, good evening! Or whatever it is for you right now!

So I’ve settled on doing a roguelike with some relatively heavy random generation for a game jam, and it’s coming along all right. A bit behind, but all right…

There’s not much to see yet, but here’s a glimpse at ($SRCROOT)\dungeon (“Source Root Slash Dungeon”):

($SRCROOT)\dungeon progress1