{"author_name":"dalbinblue","cat":"LD #28","comments":[{"author_name":"","time":"December 14, 2013 2:07 pm","epoch":1387048020,"text":"WOO!!!!","spam":"N"}],"epoch":1387047960,"likes":1,"metadata":{"p_key":"35756","p_author":"dalbinblue","p_authorkey":"13960","p_urlkey":"71335","p_title":"WIP Update 2","p_cat":"LD #28","p_event":"LD28","p_time":"1387047960","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"13960","us_name":"dalbinblue","us_username":"\/author\/dalbinblue\/","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p><img class=\"alignnone size-large wp-image-312685\" alt=\"WIP2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/WIP2-550x386.png\" width=\"550\" height=\"386\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/WIP2-300x210.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/WIP2-550x386.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/WIP2.png 1085w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>Got a lot implemented since the last update. \u00a0Enemies, all player actions and special abilities, most of the object interaction framework. \u00a0The graphics are still pretty bad, but that&#8217;s the next things I&#8217;m going to tackle.<\/p>","time":"December 14th, 2013 2:06 pm","title":"WIP Update 2"}