{"author_name":"bsowers","cat":"LD #28","comments":[],"epoch":1387061280,"likes":2,"metadata":{"p_key":"35592","p_author":"bsowers","p_authorkey":"29844","p_urlkey":"71160","p_title":"\u201cBlight\u201d Day 1 Report","p_cat":"LD #28","p_event":"LD28","p_time":"1387061280","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"29844","us_name":"bsowers","us_username":"bsowers","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-7.37.07-PM.png\"><img class=\"alignnone size-medium wp-image-313696\" alt=\"Screen Shot 2013-12-14 at 7.37.07 PM\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-7.37.07-PM-300x225.png\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-7.37.07-PM-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-7.37.07-PM-550x412.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>The (still tentative) concept is that the Apocalypse is in full swing, the Four Horsemen have arrived, and you&#8217;re trying to outrun Pestilence&#8217;s blight. In each room, you have one minute to to get out before the sickness becomes overwhelming.<\/p>\n <p>The character controls are in as well as weapons from all the horsemen (Death&#8217;s Scythe, Famine&#8217;s Scales, War&#8217;s Sword, and Pestilence&#8217;s Bow &#8211; all based on what the Horsemen are said to carry). There&#8217;s some super rudimentary chase AI, and players and enemies can hit each other with decent feedback. Blight VFX is there &#8211; the purple stuff in the screen grab. It looks better in motion.<\/p>\n <p>The art is pretty terrible. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Aside from the character, it&#8217;s all programmer art &#8211; the character is currently yanked from Silveira Neto&#8217;s character pack until I can draw something else.<\/p>\n <p>Still only one room. Trying to hit feature complete before I hammer on content.<\/p>\n <p>Made in Unity. Could push it out to the web player any time, but it&#8217;s not ready to show off yet.<\/p>\n <p>And here&#8217;s a picture of my Unity setup&#8230; just for kicks:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-7.47.11-PM.png\"><img class=\"alignnone size-medium wp-image-313735\" alt=\"Screen Shot 2013-12-14 at 7.47.11 PM\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-7.47.11-PM-300x183.png\" width=\"300\" height=\"183\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-7.47.11-PM-300x183.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-14-at-7.47.11-PM-550x335.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>","time":"December 14th, 2013 5:48 pm","title":"\u201cBlight\u201d Day 1 Report"}