{"author_name":"RadioLemon","cat":"LD #28","comments":[],"epoch":1387071720,"likes":0,"metadata":{"p_key":"35505","p_author":"RadioLemon","p_authorkey":"18002","p_urlkey":"71072","p_title":"Progress-ers","p_cat":"LD #28","p_event":"LD28","p_time":"1387071720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"18002","us_name":"RadioLemon","us_username":"radiolemon","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/12\/14\/progress-ers\/progress-3-5\/\" rel=\"attachment wp-att-314344\"><img class=\"alignnone size-full wp-image-314344\" alt=\"progress-3\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/progress-31.png\" width=\"220\" height=\"236\" \/><\/a><\/p>\n <ul>\n <li>Army movement<\/li>\n <li>Exploration (kinda)<\/li>\n <li>Turn-based stuff<\/li>\n <\/ul>\n <p>I found a funny bug where each army would mutually decimate each other no matter how unbalanced the sides were, so I gotta redo the combat code.<\/p>\n <p>Resource management coming up after that!<\/p>","time":"December 14th, 2013 8:42 pm","title":"Progress-ers"}