Achieving something!

After spending over 20 hours on development I think I got the base for a good game.

I’ve changed the graphics style since previous screenshots, made more levels (4 so far) and lots more.

The game mechanics is as following:

Each level has a goal which you have to get to. You die by getting stabbed by guards.

You can only press each button once per level, if you don’t get a powerup which resets a specific key.

For example: If you already walked north (upwards) and then released the key, you can’t walk north again, unless you get a north powerup (arrow pointing upwards). Of course this only applies for that level.

If you press space you fire you’re laser, which kills guards and picks up powerups. The laser goes through guards but not powerups. Of course, you can only fire you’re laser once per level, unless you collect a laser charge.

Here are some screenshots for you:

Level with guards:

ldss5

Level with powerups:

ldss3

Menu screen:

ldss4

 

Things I want to add, change, improve:

  • The graphics has to be improved.
  • More levels.
  • Music.

 

Comments

rustbyte
15. Dec 2013 · 09:19 UTC
Hey mate, looks promising!