{"author_name":"caribou","cat":"LD #28","comments":[],"epoch":1387141920,"likes":1,"metadata":{"p_key":"34955","p_author":"caribou","p_authorkey":"4227","p_urlkey":"70507","p_title":"Health bar, Red overlay and no game :'(","p_cat":"LD #28","p_event":"LD28","p_time":"1387141920","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"4227","us_name":"caribou","us_username":"caribou","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<div id=\"attachment_317847\" style=\"width: 405px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/multi.gif\"><img class=\"size-full wp-image-317847 \" alt=\"multi\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/multi.gif\" width=\"395\" height=\"233\" \/><\/a><p class=\"wp-caption-text\">:'(<\/p><\/div>\n <p>The game is working in multiplayer but i have an <strong>annoying issue where a player disconnection make the server crash.<\/strong><\/p>\n <p>I suspect a socket block error killing the app but being silenced by my try\/catch that i&#8217;m using for buffering datas, not sure about that but i&#8217;ve been spending way too much time on a non-game-related bug and while i&#8217;m often glad to make the stretch until 3AM i don&#8217;t feel like i&#8217;ll be able to wrap this up on time.<\/p>\n <p>I might participate in the Jam but i&#8217;m really uncertain that i&#8217;ll be able to fix this bug, seems too obscure and tight to my whole net lib to go the YOLO way. I&#8217;m a bit sad but it was a really good stress for my libraries <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>I hope to finish it at some point though.<\/p>\n <p>:'(<\/p>","time":"December 15th, 2013 4:12 pm","title":"Health bar, Red overlay and no game :'("}