Final progress report!

This will be my last update before submitting the game! There is so much more I wish I could do, but ran out of time.

Since my last report I’ve been working on the start, win and lose screens as well as the final level design.

I’ve decided to split it into three different paths, a short and easy path, and bit longer but more difficult path, and a long and hard path. Choose wisely!

Here’s what I got so far:

lvl design in progress

 

I really wish I had time to set up a tile system for the level design!

I’ll use the remaining time to set up the hard path and test/edit the other paths for as long as I can.