{"author_name":"Scipio Xaos","cat":"LD #28","comments":[],"epoch":1387159020,"likes":0,"metadata":{"p_key":"34706","p_author":"Scipio Xaos","p_authorkey":"7742","p_urlkey":"70255","p_title":"Update 4: Even more coding\u2026 and still a lot of work to do.","p_cat":"LD #28","p_event":"LD28","p_time":"1387159020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7742","us_name":"Scipio Xaos","us_username":"scipio-xaos","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Well.. \u00a0after a little over two days the game is on the verge of being complete. \u00a0Still a lot to do&#8230;. \u00a0I&#8217;ve got a list in front of me with about 11 main points on it.. \u00a0Some of them are vital to the game, some are just garnish.. \u00a0gonna try and do them all, though.<\/p>\n <p>No screenshots, still. \u00a0As a little &#8220;pre-postmortem&#8221; something different I&#8217;d do next time is take <del>more<\/del>\u00a0some screenshots. \ud83d\ude1b<\/p>\n <p>Got the list prioritized, so we&#8217;ll see where we end up tomorrow!<\/p>","time":"December 15th, 2013 8:57 pm","title":"Update 4: Even more coding\u2026 and still a lot of work to do."}