{"author_name":"SenorDiablo","cat":"MiniLD","comments":[],"epoch":1395756720,"likes":0,"metadata":{"p_key":"33696","p_author":"SenorDiablo","p_authorkey":"20137","p_urlkey":"69238","p_title":"DAY XXX","p_cat":"MiniLD","p_event":"LD28","p_time":"1395756720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"20137","us_name":"SenorDiablo","us_username":"senordiablo","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>This is how the game looked at the beginning when I was testing out the player and zombie code I had written so far. During the first day. Something that I have learnt from doing this Ludum Dare is how fucking helpful planning is. Having a checklist and planning out code on paper first meant that I actually finished the project for once! I probably should have realized this earlier but better late than never hey:)<a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/03\/zombie-movement-fixed.gif\"><img class=\"alignnone size-medium wp-image-334187\" alt=\"Zombie movemnt gif\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/03\/zombie-movement-fixed-300x222.gif\" width=\"300\" height=\"222\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/03\/zombie-movement-fixed-300x222.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/03\/zombie-movement-fixed-550x407.gif 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>","time":"March 25th, 2014 9:12 am","title":"DAY XXX"}