{"author_name":"anbreizh","cat":"LD #29","comments":[],"epoch":1397718120,"likes":3,"metadata":{"p_key":"33590","p_author":"anbreizh","p_authorkey":"13200","p_urlkey":"69131","p_title":"I\u2019m in for the second time","p_cat":"LD #29","p_event":"LD29","p_time":"1397718120","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"13200","us_name":"anbreizh","us_username":"anbreizh","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>All right, let&#8217;s do this again !<\/p>\n <p>Last time I went with the additionnal challenge of teaching myself ActionScript during the compo, and it went not so bad.<\/p>\n <p>For the next compo, I will use my favorite language and try to make something very enjoyable.So my weapon of choice will be :<\/p>\n <ul>\n <li>Python and pygame<\/li>\n <li>Pixie for graphics, along with various stuff of the interwebz (free tilesets, character generators, etc.)<\/li>\n <li>BFXR for sounds, and LMMS for music<\/li>\n <li>SublimeText or (g)Vim as editor, I have not decided yet. I will try SublimeText during the warmup week-end and see<\/li>\n <\/ul>\n <p>Also, depending on the theme and my progress, I will probably use my little pygame framework to speed up the programming part.<\/p>\n <p>It&#8217;s avalaible here : <a href=\"https:\/\/github.com\/anbcorp\/minigame\">https:\/\/github.com\/anbcorp\/minigame<\/a> (Warning: very early stage of development)<\/p>\n <p>&nbsp;<\/p>","time":"April 17th, 2014 2:02 am","title":"I\u2019m in for the second time"}