IN (enough time to learn a new language ?)
im contemplating learning a new language for this ludum.. everytime i have used java
but i realize i spend so much of my time just getting to the point where there i can just draw
something to the screen/input etc.. i start from scratch everytime and dont seem to be coding
in between ludums so i forgot alot of it by the time the next one comes around ;p
i was just wondering if any one had any suggestions to quickly try and learn another language with
possibly a framework in place to get up and running quite quickly as this time i would like the put
more into the gfx/sfx and actually gameplay instead of building everything from the ground up..
plus im kind of sick of fighting with java to get it working online with ppl having to update/accept
security things etc..
cheers
howie 
For every ludumdare, I used Python with Pygame. But this time I decided to change and discover something different, and I choose to try Haxe.
I think you can learn it really quickly, because for me, it’s similar to Java (but it’s less annoying, I have to admit, I don’t really like Java :p)
There is multiple game framework for Haxe, I choosed HaxeFlixel, but there is also HaxePunk and Flambe (or OpenFL if you just want a basical library).
The big inconvenient is the lack of documentation.
I like Java, but I haven’t found a good framework yet. libgdx sounds good.