{"author_name":"SojaBird","cat":"LD #29","comments":[],"epoch":1398145680,"likes":0,"metadata":{"p_key":"33435","p_author":"SojaBird","p_authorkey":"31667","p_urlkey":"68966","p_title":"Ah yea, that I\u2019m in post","p_cat":"LD #29","p_event":"LD29","p_time":"1398145680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"31667","us_name":"SojaBird","us_username":"sojabird","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Just to follow everyones lead, I&#8217;ll just let you guys know that I&#8217;ll be trying to do the next LD! \ud83d\ude00<\/p>\n <p>Last time was my first and I wasn&#8217;t able to finish.<br \/>\n Did had great fun and worked on the same &#8216;game&#8217; for a little longer before abandoning it completely.<\/p>\n <p>This time is going to be different though since I&#8217;ll be using these babies:<\/p>\n <p>&#8211; Unity (probably 2D)<br \/>\n &#8211; Visual Studio 2012<br \/>\n &#8211; JetBrains Resharper<br \/>\n &#8211; Photoshop CS 6 (I think I got 6 at home&#8230;)<\/p>\n <p>I&#8217;d probably go with some simple, abstract gameplay and art because I want to finish something.<br \/>\n I always find myself getting stuck at making the actual gameplay and spending way too much time on all the menu fluff so guess that&#8217;s my goal for this LD.<\/p>\n <p>&nbsp;<\/p>\n <p>Good luck everyone!<br \/>\n Can&#8217;t wait!!!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/abstract\/\" rel=\"tag\">abstract<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/photoshop\/\" rel=\"tag\">photoshop<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/resharper\/\" rel=\"tag\">resharper<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/visual-studio\/\" rel=\"tag\">visual studio<\/a><\/p>","time":"April 22nd, 2014 12:48 am","title":"Ah yea, that I\u2019m in post"}