{"author_name":"noom","cat":"LD #29","comments":[],"epoch":1398252780,"likes":2,"metadata":{"p_key":"33348","p_author":"noom","p_authorkey":"27369","p_urlkey":"68879","p_title":"fun~!","p_cat":"LD #29","p_event":"LD29","p_time":"1398252780","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"27369","us_name":"noom","us_username":"noom","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Got a lot of work done on my libraries\/framework\/thingies. Very happy with the result.<\/p>\n <p>I&#8217;ve never really worked with animations before and decided to see if I could just throw together something that worked&#8230;I&#8217;m pretty happy with the result :<\/p>\n <p><a href=\"http:\/\/107.170.114.140\/lud29\/\" target=\"_blank\">http:\/\/107.170.114.140\/lud29\/<\/a><\/p>\n <p>Fairly basic stuff, just sprites, but I&#8217;m proud of the fact that I was able to just throw it together with no idea how anyone else would handle animations.<\/p>\n <p>So far my engine has mouse and keyboard support and can render images, text and basic shapes. Tomorrow I&#8217;m going to finish off the animations (I want to support different states, like idling and moving etc) and then I think I might work on basic sound support. Should be fun! (or maybe !FUN!).<\/p>\n <p>I&#8217;ll be streaming right through from now &#8217;til the compo ends so feel free to tune in and have a chat!<\/p>","time":"April 23rd, 2014 6:33 am","title":"fun~!"}